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Android Jones

geisha_android_digital

AmsterdamEnjoy heeft voor de editie van December-Januari 2012 een interview gedaan met Andrew Jones:

Apocalyptic art shaman

Interview with Andrew 'Android' Jones, by Larissa Quaak

The work of Android Jones is a hybrid of academic training, emerging technology and the mystical experience. His digital art adorns the cover of this edition, and more works can be found throughout the magazine. Enough reason to get answers for some of the question you might have.

When and why did you first started making art?

My parents were painters and while in preschool, I painted a picture of a caterpillar which the teacher thought was something really special. So she encouraged my parents to get me into private lessons and that started my life as an artist. I've been painting ever since.

I did a Bachelor of Fine Arts in Computer Animation, and received classical academic artistic training from masterElvie Davis. I also took a semester off and went to medical school to dissect cadavers. I used that time to really get in close to these cadavers and learn anatomy. You don't really forget it once you cut open somebody's back. It's a great way of burning images into your mind.

How did you become the only North American concept artist to work for Nintendo?

I moved to Europe because I needed a change from living and working in California. I actually sold everything and quit my job and was living in Europe as a portrait artist, just working, living off the street, and traveling around in a real gypsy-like, nomadic life. Then I received an email from a friend telling me about a job opening at Nintendo's. So I sent in my portfolio, and they liked what they saw and offered me the job. From there, not only did the ideas keep coming, but the work kept coming to me as well.

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What kind of medium do you prefer for your art?

I was exposed to the digital side of the arts pretty early. I remember fooling around with Painter 1.0 when it was sold in something like a paint can. At the time, I was really into markers and pencils, so it was hard for the original programs to compete with that. When the first Wacom tablet(electronic pen/brush) came out, towards the end of 1998, I really got stuck into Painter. I never really looked back, because I was sold on the digital medium from then on.

Digital is great.With it you get light, pixels and energy; it's a beautiful medium but it does sometimes leave you wanting more from the tangible world. That's why for instance I also do bodypainting sometimes. It's the most tangible of all because not only am I using real medium, like propellants, airbrush and stencils, but I'm painting on living canvases. It's very much like Zen-Buddhist sandpainting, you know, it's 'only there for so long'.

Can you tell us a bit more about your more recent projects?

I have been working on building online and physical communities through collective sites such as www.conceptart.org and www.dreamcatcher.net. I have also done a lot of festivals: designing and building large-scale interactive installations at events like Boom and Burning Man.For the last one I also designed this year's tickets, which felt like a great honor. Recently, I did a live art project covering the exterior and interior of the Sydney Opera house, another great honor and experience.

www.androidjones.com

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